Joseph "Cuffs" Johnson

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Joseph "Cuffs" Johnson
Joseph "Cuffs" Johnson
Rank SGT.gif Sergeant
Nationality USmini.png
Attributes
Agility d10
Smarts d6
Spirit d4
Strength d10
Vigor d6
Derived Stats
Pace 6
Parry 6
Toughness 11 (5 Armor)
Charisma -2
Combat Stats
Bennies 2
Wounds 2
Wild Die 1d6
Kills 2



Edges

Brawny: Toughness +1, Encumbrance is Str x8

Rock and Roll!: Full-auto penalty is 0 instead of -2 if Cuffs doesn't move


Hindrances

Poverty (Minor): Half starting funds, general inability to hang on to future income

Ugly (Minor): -2 Charisma due to Cuff's less-than-average appearance

Skills

Fighting Agility d8
Shooting Agility d10
Driving Agility d6
Guts Spirit d4
UAV Piloting Agility d8
Notice Smarts d6
Taunt Smarts d4


Gear

Type Armor Weight Cost Notes
Mk7 Personal Armor +5 15 800 Full body coverage.
Radio and Headset - 1 - -
Type Range Damage RoF Cost Weight Shots Min Str. Notes
AN/PVS 28 NVG’s - - - 900 2 - - Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but may be detectable.
LM3 Heavy Laser 50/100/200 3d6+2 5 1400 20 - - AP 2, Laser, Auto, Heavy Burst, Heavy Weapon, Snapfire, Bipod
LM1 Laser Pistol 15/30/60 2d6+2 1 600 3.5 - - AP 1, Laser, Semi-Auto, CQB
RPG-7 / PG-7VL loaded 24/48/96 4d8 1 900 20 1 d6 AP 9, Large Burst Template, Snapfire, Heavy Weapon (85 mm Warhead)
PG-7VL (1x) - - - 50 6 1 - Standard HE round, Max carry of 4
TBG-7V (1x) - - - 75 6 1 - AP 12 for personnel, AP 4 for craft and structures, 50% chance of lighting flamables on fire, Max carry of 4
Stun Baton - Str+2d6 - 75 4 - - Ignores armor, Non-lethal, Biological targets only
M47A Riot Control Grenade (2x) 5/10/15 2d6+1 - 50 1 - - Non-Lethal, Medium Burst Template, Targets must make a Spirit roll at -2 or panic, Gives heavy cover and panic effect until end of thrower’s second turn, Biological targets only.
Chemlights (10x) 5/10/20 - - - - - - -


ENCUMBRANCE: 79.5 / 80 lbs

Experience

Mission 2: (10 exp, Seasoned)

  • Agility d8 -> d10
  • Shooting d8 -> d10
  •  ????????

Mission 3: (10 exp, Seasoned)

  • Strength d8 -> d10
  • Edge: Rock and Roll!
  • Wild Die d4 -> d6

Total Experience: 20 (Seasoned)

Background

Joey "Cuffs" Johnson was never a success. A perpetual failure, he was a constant sight on the amateur fighting leagues of New York during the week, and the back alleys on the weekends, gambling away his earnings.

Now middle-aged, divorced, and broke as hell, he has joined X-COM in an attempt to get his life back on track, or die trying.